eduEngine 1.0
Course framework for DA376B
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This is the complete list of members for ShapeRendering::ShapeRenderer, including all inherited members.
get_state_integral() (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | inline |
get_states() (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | inline |
indices (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
init() (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
pop_states() (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | inline |
post_render() (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_AABB(const glm::vec3 &min, const glm::vec3 &max) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_arrow(const glm::vec3 &from, const glm::vec3 &to, ArrowDescriptor arrow_desc) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_basis(const ArrowDescriptor &arrow_desc, const glm::vec3 arrow_lengths=glm_aux::vec3_111) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_basis_basic(const glm::mat4 &basis, float arrlen) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_basis_basic2d(const glm::mat4 &basis, float arrlen) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_circle_ring() (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | inline |
push_cone(const glm::vec3 &from, const glm::vec3 to, float r) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_cone(float h, float r, bool flip_normals=false) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_cube() (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_cube_wireframe() (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_cylinder(float height, float radius) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_grid(const glm::vec3 &pos, unsigned size, unsigned resolution) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_line(const glm::vec3 &pos0, const glm::vec3 &pos1) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_lines(const std::vector< glm::vec3 > &vertices, const std::vector< unsigned > &indices) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_lines(const glm::vec3 *vertices, size_t nbr_vertices, const unsigned *indices, size_t nbr_indices) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_lines(const glm::vec3 *vertices, size_t nbr_vertices) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_lines_from_cyclic_source(const LineVertex *vertices, int start_index, int nbr_vertices, int max_vertices) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_point(const glm::vec3 &p, unsigned size) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_point_direct(const glm::vec3 &p, unsigned size) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_points_direct(const PointVertex *p, unsigned nbr_points, unsigned size) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_quad(const glm::vec3 points[4], const glm::vec3 &n) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_quad_wireframe() (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
push_states(Args &&... args) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | inline |
render(const glm::mat4 &PROJ_VIEW) (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer | |
vertices (defined in ShapeRendering::ShapeRenderer) | ShapeRendering::ShapeRenderer |